A produced playthrough film of Night of the Goblin, your studio team playing the game together on camera. It shows how the game plays and captures the people who made it.
One long-form, multi-camera film of Marvel: Crisis Protocol Alliances, Night of the Goblin. Members of the studio, including your senior creative and rules team, play through the game together, piloting heroes like Spider-Man and Black Cat against Green Goblin and his minions.
Viewers understand how the game works, feel the co-op fun and table energy, and come away wanting to buy it, online or at their local game store.
The one reference that nails the format and energy we're after.
Your reference · You pointed us at Game the Game, a hosted, produced playthrough where a host teaches while real personalities play. That's the target: entertainment-first, but you actually learn the game.
▶ Dead by Daylight · Nerdist
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Hosted long-form playthrough (~2 hrs), the whole game taught as it's played, around a themed table, multi-cam with overhead board and player angles.
Its celebrity-guest structure maps straight onto your studio team as the cast. The people are the draw.
Warm, funny, human energy + on-screen clarity. We keep that spirit and give it a Crisis Protocol edge.
The coverage plan: a clean overhead of the board so viewers follow every turn, a wide of the whole table, and tight singles for the reactions, all shaped with three-point light and clean isolated audio. The same rig scales from a 2-host format to a 4-host panel.
A locked top-down cam so the board, minis and dice read clearly, the game-state view we cut to so viewers always follow the play.
A wide two/three-shot that keeps every host and the play area in frame, the establishing look we cut back to.
Tight on faces for the reactions and on the minis for the hero shots, the moment something lands we cut to who felt it.
Key at 45° with a soft fill and a back/rim to lift each host off the background, plus a lav on every host to its own track.
A matte playmat (no glare, quieter dice) on a themed table, night-time rooftop, Goblin accents, hero standees.
Every camera rolls the whole game and syncs in post, so the edit always has options and no reaction is missed.
Three phases, from kickoff to final file.
Kickoff to lock the vision, script and shot list.
One multi-cam day: teach, play, reactions. Every camera rolls.
Sync, edit, text overlays, music, color, one revision round to final.
One main film, taught and played start to finish, in the long-form style of the reference you shared.
A hosted long-form playthrough, one Stage or the full game, your team learns and plays through the session, cut for clarity and energy with clean text overlays so viewers follow every turn.
Captioned and delivered in web-ready files you own outright.
From shoot to final file in about two to five weeks, delivered well ahead of the September launch.
Deposit, kickoff call, shot list, overlay look.
The one-day multi-cam shoot in Seattle.
The edit + graphics + sound, from shoot day.
Your notes, incl. a rules-accuracy pass.
Final files, ahead of the September launch.
Deposit, kickoff call, shot list, overlay look.
One-day multi-cam shoot in Seattle.
The edit + graphics + sound, from shoot day.
Your notes, incl. rules-accuracy pass.
Final files, ahead of the September launch.
Delivery date is gated by your feedback turnaround, the faster the loop, the faster the wrap. Rush timelines available.
You're providing the space, and you own the creative, the script, the rules and the ideation. So what we really need is clarity, so the plan is dialed before the shoot day.
Where it is, the size, look and what's in it, so we can plan the setup and dressing.
A play copy, the rules and the Stage you want featured, so the teach is accurate.
You write the teach and the beats. We need the script ahead of the shoot so coverage is planned.
Who's on camera and how many hosts, the people we light, mic and cut between.
Box art, logo and palette for the graphics, plus a sign-off on the cut and a rules check.
A quick look at our range, different clients and different styles, all shot and cut in-house. Tap any film to watch.